43 cards found.

Ancient Spring

Land (0)

Ancient Spring enters the battlefield tapped.
{t}: Add {U}.
{t}, Sacrifice Ancient Spring: Add {W}{B}.



Color Identity: Blue,White,Black
Printings:
Invasion (Common)

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Archaeological Dig

Land (0)

{t}: Add {C}.
{t}, Sacrifice Archaeological Dig: Add one mana of any color.



Color Identity:
Printings:
Invasion (Uncommon)

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Ass Whuppin'

Sorcery {1}{W}{B} (3)

Destroy target silver-bordered permanent in any game you can see from your seat.



Color Identity: B,W,White,Black
Printings:
Release Events (Rare)

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Aven Riftwatcher

Creature Bird Rebel Soldier   2 / 3   {2}{W} (3)

Flying
Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.



Color Identity: W,White
Printings:
Planar Chaos (Common)

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Benalish Heralds

Creature Human Soldier   2 / 4   {3}{W} (4)

{3}{U}, {t}: Draw a card.
The detailed dispatch could be summarized in four words: "Time is running out."



Color Identity: W,Blue,White
Printings:
Invasion (Uncommon)

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Braidwood Sextant

Artifact {1} (1)

{2}, {t}, Sacrifice Braidwood Sextant: Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.



Color Identity:
Printings:
Urza's Destiny (Uncommon)

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Cabal Coffers

Land (0)

{2}, {t}: Add {B} for each Swamp you control.



Color Identity: Black
Printings:
Magic Online Promos (Uncommon)

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Coastal Tower

Land (0)

Coastal Tower enters the battlefield tapped.
{t}: Add {W} or {U}.
A beacon in the night, a dream in the fog.



Color Identity: White,Blue
Printings:
Eighth Edition (Uncommon)

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Darkwatch Elves

Creature Elf   2 / 2   {2}{G} (3)

Protection from black
Cycling {2} ({2}, Discard this card: Draw a card.)



Color Identity: G,Green
Printings:
Urza's Legacy (Uncommon)

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Deadwood Treefolk

Creature Treefolk   3 / 6   {5}{G} (6)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters the battlefield or leaves the battlefield, return another target creature card from your graveyard to your hand.



Color Identity: G,Green
Printings:
Planar Chaos (Uncommon)

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Decaying Soil

Enchantment {1}{B}{B} (3)

At the beginning of your upkeep, exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {1}. If you do, return that card to your hand."



Color Identity: B,Black
Printings:
Odyssey (Rare)

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Destructive Flow

Enchantment {B}{R}{G} (3)

At the beginning of each player's upkeep, that player sacrifices a nonbasic land.
Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape.



Color Identity: B,G,R,Black,Red,Green
Printings:
Planeshift (Rare)

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Devout Witness

Creature Human Spellshaper   2 / 2   {2}{W} (3)

{1}{W}, {t}, Discard a card: Destroy target artifact or enchantment.
The Cho-Arrim fought Mercadia's decadence with more than just swords.



Color Identity: W,White
Printings:
Mercadian Masques (Common)

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Envelop

Instant {U} (1)

Counter target sorcery spell.
"What you made will be unmade. What you learned will be unlearned. And when you're done, you will be undone."
—Ambassador Laquatus



Color Identity: U,Blue
Printings:
Judgment (Common)

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Equilibrium

Enchantment {1}{U}{U} (3)

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
Seek balance in all things—as long as the scales are weighted in your favor.
—Vodalian saying



Color Identity: U,Blue
Printings:
Seventh Edition (Rare)

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Ghitu Encampment

Land (0)

Ghitu Encampment enters the battlefield tapped.
{t}: Add {R}.
{1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Illus. John Avon


Color Identity: Red

Glittering Lion

Creature Cat   2 / 2   {2}{W} (3)

Prevent all damage that would be dealt to Glittering Lion.
{3}: Until end of turn, Glittering Lion loses "Prevent all damage that would be dealt to Glittering Lion." Any player may activate this ability.



Color Identity: W,White
Printings:
Prophecy (Uncommon)

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Goliath Beetle

Creature Insect   3 / 1   {2}{G} (3)

Trample
The balance of nature dictates that one day humans will be stepped on by bugs.



Color Identity: G,Green
Printings:
Urza's Destiny (Common)

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Inferno

Instant {5}{R}{R} (7)

Inferno deals 6 damage to each creature and each player.



Color Identity: R,Red
Printings:
Magic Online Promos (Rare)

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Kamahl's Sledge

Sorcery {5}{R}{R} (7)

Kamahl's Sledge deals 4 damage to target creature.
Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals 4 damage to that creature and 4 damage to that creature's controller.



Color Identity: R,Red
Printings:
Torment (Common)

Foreign Names:

Formats:

No results found.
Bummer

43 cards found.